Assassin's Creed Mirage - Wooden construction climbing kit - beams and columns

I had the privilege to work on Assassin's Creed Mirage with a team of talents in our studio in Sofia together with other Ubisoft studios around the world.

My main task was to be 1/3 modeling owner of the rich kit (together with Encho Enchev & Peter Zvezdanov) to create a lot of assets plus mentoring a team of 8 artists together with Iana Pencheva and Niko Stoyanov and to look for architectural credibility on their work too.

In this post, I`ll show you a mini kit that I suggested, defined modularity, and created from zero to hero in order to have an easy and authentic way to put climbing elements on flat surfaces everywhere we need such. The idea was to use exposed wooden construction elements to our advantage to be able to add them in a controlled manner by achieving navigation and constructional credibility at the same time.
Lately, it has become a visual language for the whole city and was widely used in Baghdad in most of the buildings.

Lead Artists: Iana Pencheva, Biser Parashkevov
Art Direction: Nikola Stoyanov
Texture artists: Nikolay Bonev, Tsvetelina Valkanova

https://www.artstation.com/pencheva
https://www.artstation.com/niko_stoyanov
https://www.artstation.com/hidros
https://www.artstation.com/tsvetelina